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I remember all the hype with the dev videos leading up to Oblivion. When physics and bloom were the hip new thing (all that SpeedTree foliage stuff was cool tbf).
But it lost the alien charm of Morrowind, especially when Cyrodiil was supposed to be a jungle. It's 90% woodland greenery. Very generic.
I played Skyrim embarrassingly late and fighting is fun, but... there are no classes? You move really fast AND THEN THERE'S A SPRINT BUTTON? All the RPG stuff is gone, every other item is magic. And most of the world is brown, icy mountains.
New Oblivion looks like it has that brown filter. The potato faces were genuinely part of the charm. Original game runs fine on modern PCs so it's not like some old game that genuinely needs tweaks to run at a higher resolution and such.
People seem to like it and there are positive changes to gameplay, melee not being affected by fatigue etc. But a lot of the 'quality of life' stuff moves away from what made the Elder Scrolls games fun in the first place. In Daggerfall you had to strategize travel. In Morrowind you had taxi services. By Oblivion, you could teleport. (But not levitate or anything, obviously that would 'break the game').